Tuesday, May 19, 2009

3-D movie projects get a push at Cannes


3-D movie projects get a push at Cannes

Indie filmmakers are using the technology on films, some with tiny budgets, and trying to sell others on their ideas. Also showing off 3-D movies are such industry giants as Disney and Pixar.
By John Horn
May 19, 2009

Reporting from Cannes, France -- The Cannes Film Festival has no shortage of big-budget 3-D spectacles: It opened with Pixar's 3-D animated film "Up," and Disney on Monday showed footage from its upcoming 3-D holiday movie "A Christmas Carol," while fake snow decorated the landmark Carlton Hotel in the 80-degree Cannes weather.

But the immersive technology also is attracting a growing crowd of independent filmmakers, some of whom are making -- and trying to sell -- 3-D movies on a fraction of Pixar's and Disney's budgets. They are convinced that the stereoscopic effect can help separate their films in a cluttered marketplace and drive moviegoers into theaters.

In a tiny booth not far from where the "Up" filmmakers walked the Cannes red carpet, 34-year-old Pavel Nikolajev was trying to drum up interest in "Duel 3D," an action-fantasy film that the writer-director made for less than $100,000 in North Carolina.

A distributor from Turkey was watching scenes from the film on a 3-D-capable TV as Nikolajev, who was born in Kyrgyzstan and holds a master's degree in information technology, tried to drum up business.

"Everybody is shooting digital movies these days," Nikolajev said after the distributor, who seemed interested but signed no contract, left. "It's not that 2-D is boring. But it's not that interesting anymore."

Asked how sales were proceeding, the filmmaker said, "I've got a lot of interest from all over the world. Just not from the United States yet. But because it's not a million-dollar production, I don't have to sell it for a lot."

Of the 4,500 movies being sold and 900 films being shown in the sales convention that runs parallel to the film festival here, there are more than a dozen new 3-D films, some of them completed and others just screenplays looking for underwriting.

"Duel 3D" is almost certainly the cheapest of the bunch. Several others are far more ambitious. The already filmed "Oceans 3D: Into the Deep" cost $14.5 million to make; and "Station 21: 3D," scheduled to go into production next year, is budgeted at $45 million.

The films' producers and sales agents hope that the strong box-office receipts for recent 3-D movies such as "Monsters vs. Aliens"will improve their chances for sale.

In some international territories, the same film can do five times as much business in 3-D theaters as 2-D screens. Pixar Animation Studios, DreamWorks Animation SKG Inc. and Walt Disney Co. have made a commitment to produce an array of 3-D titles in the coming years. Lionsgate is now developing a number of 3-D movies, convinced that the success of its "My Bloody Valentine" means 3-D horror, action and even sex-comedy titles can profit from the format.

Several sellers at Cannes said they were hopeful that director James Cameron's 3-D movie "Avatar," which debuts Dec. 19, would open the floodgates for 3-D exhibition and distribution.

In a booth just a little bit fancier than Nikolajev's, Isabel Pons was trying to catch buyers' eyes with large posters for "Magic Journey to Africa 3D," a $15-million family adventure and fantasy movie from Orbita Max, the same Spanish producers that made the documentary "Mystery of the Nile."

Pons acknowledged that there's a potential obstacle to 3-D theatrical distribution: There aren't enough theaters equipped to show such movies.

"We have about 100 3-D screens in Spain," Max said. "But every week, we are adding more screens."

A shorter, documentary version of "Magic Journey" will be created to be shown in Imax theaters, most of which can show 3-D movies.

Some of these 3-D movies may never make it into wide release in U.S. theaters. The Latin American division of 20th Century Fox produced "The Happy Cricket and the Gigantic Insects," a 3-D animated sequel to "The Happy Cricket," a 2001 Brazilian film ("O Grilo Feliz") that was released in the U.S. on DVD in 2006.

"That movie was a blockbuster in Russia," said Helder Dacosta, whose Tropicalstorm Entertainment is in Cannes selling its 3-D sequel. He said the movie has been sold during the film festival to distributors in Turkey, Poland, Germany and Russia.

One of the most elaborate of the independently financed 3-D movies is the Australian production "Station 21: 3D," a futuristic thriller. The film has at its center a holographic character who should benefit from 3-D viewing.

"It will look a little bit better than the hologram of Princess Leia in the first 'Star Wars' movie," said producer Laura Sivis, who has not yet started filming the movie and is trying to generate buyer interest from test footage.

"Three years ago, when we talked about making a 3-D movie, people just rolled their eyes at us. They thought 3-D would be a passing phase."


Saturday, May 9, 2009

Cineplex's 3-D push proves profitable

REPORTONBUSINESS.COM



ENTERTAINMENT

Cineplex's 3-D push proves profitable


GRANT ROBERTSON

May 9, 2009


North American box offices are raking in more cash these days in spite of an economic downturn, but it's Canadian moviegoers who are driving the biggest increase in ticket sales - particularly at 3-D theatres.

So far this year, box office returns across North America are up a recession-defying 15 per cent, but in Canada that number is higher, tracking 17 per cent ahead of last year.

Ellis Jacob, chief executive officer of Canada's largest movie exhibitor, Cineplex Galaxy Income Fund CGX.UN-T, told analysts yesterday that the company is seeing its 3-D theatres sell as many as four times the tickets as its regular theatres.

Of particular surprise is that moviegoers have been willing to pay an extra few dollars per ticket to see a movie using the updated 3-D technology that Cineplex has been installing at many locations.

"We were actually very surprised at the strength and resilience of 3-D, given that our premium was $3 a ticket. We had very little resistance from the perspective of the consumer," Mr. Jacob told analysts on a conference call yesterday, noting the strong performance of the 3-D film Monsters vs. Aliens.

"You are going to see this continuing to help our revenue and bottom line. ... I think 3-D is here to stay, and it's basically what I would call a major game changer for our business going forward."

The company reported a 9-per-cent increase in attendance for the first quarter, totalling 16 million tickets, which was fuelled by new theatres opening across Canada. Revenue rose 11 per cent to $211-million, while Cineplex swung to a $3.7-million profit, after reporting a $2.3-million loss a year ago.

Other trends helped the increased box office numbers, including a heavier slate of films, concerts and opera showings aimed at adults between January and March, which led to more tickets being sold at higher prices. The average box office return per customer climbed to $8.16 from $7.98 in the quarter.

However, 3-D was the biggest force behind that growth. Analyst Ben Mogil of Thomas Weisel Partners told clients in a research note that 3-D contributed 78 per cent of the growth in average ticket price.

Cineplex has been installing 3-D theatres across the country and will have 122 of them operating by the end of this month, among the most of any exhibitor in North America. The newer 3-D theatres use plastic glasses that moviegoers pick up on the way into the theatre and deposit on their way out, rather than the old red and blue cardboard glasses the technology is known for.

Mr. Jacob said the third quarter, from July to the end of September, could be referred to as a "3-D quarter." That period will see the release of several popular titles, including Ice Age 3 and Final Destination: Death Trip

Thursday, April 23, 2009

ESPN & Disney to release sports based film in digital 3D


 
 
ESPN & Disney to release sports based film in digital 3D



 

MUMBAI: ESPN and Disney will release the first sports-themed 3D film this summer with a special, limited one-week theatrical run starting 21 August . ESPN Films will produce and Walt Disney Studios Motion Pictures will distribute X Games 3D the Movie nationwide into digital 3D theaters around the country. Directed by filmmaker Steve Lawrence (Down the Barrel), the film will use digital 3D techniques to immerse sports fans into the world of action sports and its top stars. Iconic action sports personalities chronicled in the film are: Shaun White, Travis Pastrana, Danny Way, Ricky Carmichael and Bob Burnquist.

"ESPN is extremely proud to join Disney in bringing the 3D experience to action sports fans. The proximity of the cameras to the action combined with the amazing performances by the athletes provides a mind-blowing, jaw-dropping storytelling encounter for fans of all ages," said ESPN Films senior vice president Ron Semiao.

Walt Disney Studios Motion Pictures Group president Mark Zoradi added, "There is absolutely no sporting event better suited for the Digital 3D medium than X Games. ESPN continues to break boundaries by using digital 3D to put sports fans literally in the center of the action: preparing to launch down the big air ramp with Danny Way, racing downhill on Shaun White's snowboard and flying through the air in Travis Pastrana's Rally car. And Disney is proud to add X Games 3D the Movie to its robust, industry-leading slate of 17 other upcoming Disney Digital 3D releases."

The full-length feature film will capture the drama and spectacle that play out every year at the X Games events and will also tell the stories of the featured athletes showing the sacrifices they make in pursuit of glory and progressing their sport on the industry's biggest stage.

The featured athletes are: Shaun White, Travis Pastrana, Danny Way, Ricky Carmichael and Bob Burnquist.
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Thursday, April 16, 2009

Steady progress for 3-D TV content

Posted: Thurs., Apr. 16, 2009, 2:21pm PT

Steady progress for 3-D TV content

Networks, sports leagues excited about format

While the electronics industry wrestles with a standard for stereoscopic television, there is steady progress toward 3-D programming, especially for sports and other live events.

"The chicken-and-egg problem is being broken," says Ian Rose, president of Kerner Software Technologies. Kerner is part of a new 3-D TV network venture with AMG TV and hopes to be broadcasting 3-D part time by the end of 2009.

They are looking at several potential sources for programming -- sources that will be available to whatever 3-D broadcasters emerge.

Several networks are experimenting with 3-D and looking forward eagerly to putting 3-D in homes.

"At each step, we get more excited about it," says Brian Lenz, head of product development for BSkyB.

Satcaster had its first-ever 3-D telecast earlier this month, sending a Keane concert out from Abbey Road Studio to a few 3-D viewing venues and over the Web.

"At each step we realize it's about perfecting it -- it's not about inventing it at this point."

BSkyB has experimented with 3-D sports but chose a more arts-centric event for its first stereo telecast. "We thought, 'Let's not get testosterone-centric and let's do other genres,' so we did some arts content."

Concerts and opera in 3-D are likely to become a regular attraction in theaters before sports, as rehearsed events in contained spaces are easier to shoot, and they present fewer technical challenges than football or basketball.

Still, some expect sports to be the "killer app" for 3-D TV, just as 3-D itself was the killer app for digital cinema, and 3-D sports tests are accelerating.

In the U.S., Burbank-based 3ality Digital has worked with the National Football League and the NCAA to beam football games to theaters. The National Basketball Assn. is especially enthusiastic about 3-D, having used technology from 3ality's rival, Pace Technologies, to broadcast 3-D games and All-Star events to arenas and theaters.

ESPN has tested 3-D with basketball, football and the X Games, though none of its tests have been seen publicly.

The network's exec VP of technology, Chuck Pagano, says: "From our judgment, when the fans see it, they're going to be blown away by it. But there's still a lot of challenges ahead."

Aside from the lack of consumer electronics standards, 3-D distribution remains a problem.

"It's still a bandwidth hog," says Pagano, and while 3ality has demonstrated 3-D over a normal HD satellite link, Pagano is still looking for the next generation of broadcast compression.

Occupying some middle ground between arts and sports is the 3-D footage TV Globo in Brazil shot of Rio's Carnaval.

"My feeling is that 3-D will be the biggest revolution in cinema, games and television for the upcoming years," says Jose Dias, R&D multimedia director for the network.

Dias, a longtime 3-D buff, says, "The reaction (to the footage) is amazing -- people really love it."

Dias expects it will be five to 10 years before there's a standard to bring 3-D broadcasts into homes.

Read the full article at:
http://www.variety.com/article/VR1118002502.html

Tuesday, April 14, 2009

AMG to become first 3-D network - Variety - April 14, 2009

AMG to become first 3-D network

Kerner to offer stereo technology for viewers

The seeds of the nation's first 3-D broadcast network have been planted, repping a small step for television, but a giant leap for 3-D.

Signet Intl. Holdings, a publicly traded company led by former NBC and PBS exec Tom Donaldson and boxing promoter Ernie Letiziano, is buying AMG TV, a modestly sized net that feeds syndicated programs to some 200 terrestrial station affiliates, some of them carrying programming only part of the day.

Simultaneously, Signet has pacted with Kerner Broadcast Corp. for exclusive use of Kerner's 3-D TV technology. Kerner, a spinoff from Lucasfilm's Industrial Light and Magic, is also taking an equity position in Signet.

"We fully plan to have, as soon as we can acquire the library, the first full-time 3-D network in the country," Donaldson told Daily Variety.

Donaldson said as part of the deal, the company expects to receive a capital infusion of around $14 million, to be used for personnel expansion, technical development and an advertising and PR campaign.

Currrent set-top boxes for cable and satellite aren't equipped for 3-D, though many TVs already sold are technically 3-D ready.

To that end, Kerner plans to introduce two solutions: an add-on box for cable and satellite subscribers; and an "enhancement" that will turn any HD television into a 3-D TV for about $50, including the cost of glasses.

Yuska Siuicki, CEO of Kerner Broadcasting, said "on a one to 10 scale, it's a five" in terms of 3-D picture quality, but it would make home 3-D TV affordable and widely available for the first time.

To fill the sked, Kerner plans to convert existing programming to 3-D. AMG will also make its 3-D network available to other content providers that want to try 3-D but are not yet ready to upgrade their own systems.

Companies known to be experimenting with 3-D broadcasting include ESPN, Fox Sports, 3ality Digital, the National Football League, the NBA and the NCAA.

Japan's Nippon Broadcasting launched a limited schedule of 3-D programming over a satellite channel in 2008.

AMG claims 200 terrestrial affiliates in North America and Latin America, many of them in the exurbs of major markets, including WRNN in the Hudson Valley and KHIZ Victorville, Calif., which has carriage on some L.A. cable systems. Net is also on cable in the Caribbean and is negotiating for carriage in Europe. Donaldson said AMG is in "over 70 million homes."

The plan is for AMG to be broadcasting in 3-D several hours a day by year's end.

"We don't feel it's rocket science on the broadcast end," said Siuicki. "The rocket science is getting 3-D pictures into the household."

Kerner is the former practical f/x shop of Industrial Light & Magic. It was spun off by Lucasfilm with the proviso that it not compete with ILM in the digital visual effects field. Instead, its engineers have supplemented the f/x business with advanced electronics and 3-D technology. Their other efforts include 3-D camera rigs and advanced imaging software (Daily Variety, Nov. 24).

Terry Elaqua, prexy of AMG TV, said, "I think in the baby stages of this you'll see a series of specials" that would be released on the network and made available elsewhere.

Read the full article at:
http://www.variety.com/article/VR1118002408.html



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Monday, April 6, 2009

CNN Money.com - 3-D gets down to business

CNNmoney

3-D gets down to business

The same technology that makes images pop off movie screens now helps corporations design models, build objects - even manage employees.

By Michael V. Copeland, senior writer

(Fortune Magazine) -- Was your idea of a romantic evening watching My Bloody Valentine 3-D? You weren't alone: The film, released in mid-January, has raked in box office receipts of $50 million, thanks in part to eerily realistic special effects. (That coal miner's pick really does look as if it's heading straight for your face.)

Indeed, this is a killer moment for all things 3-D. Movies are hot: This year some 21 films in 3-D are slated for theaters, up from five in 2008. And 3-D now extends beyond Hollywood. Special 3-D computer technology, long used in industrial design, is fast becoming embedded in the general business world.

Thanks to huge improvements in software and the development of faster, cheaper computer processors, nearly every industry, from pharmaceuticals to fashion, is making use of that added dimension to improve processes and products: With the help of 3-D, construction crews are building office towers, doctors are detecting diseases - and designers are creating ever cooler-looking objects. Here are a few:

Mapping workflow

Spread along a lazy river outside Bakersfield, Calif., is a 100-year-old oilfield the size of Manhattan. Owned and operated by Chevron, the Kern River facility pumps about 80,000 barrels of crude a day from a dusty landscape studded with 13,000 wells. Managing those mechanical beasts is no small task. As many as 800 people tackle nearly 4,000 maintenance jobs a month, patching leaky valves on steam injection wells, replacing worn pump belts, and performing regular upkeep on the holding tanks that separate oil and water. Until last November, all that work was managed by sticking colored magnets on a map attached to a magnetic whiteboard. "Work crews would regularly show up at a well with the wrong equipment or find another crew nearby doing something that, for safety reasons, made it impossible for them to do their job," says Ray Thavarajah, project manager for Chevron's so-called iField project at Kern River. To address the tangle of information, Thavarajah and his team developed an electronic 3-D map of the surface, complete with oil wells, structures, vehicles, and people, all updated in real time.

The work orders are layered on the map, stacked like poker chips in order of priority. The 3-D view makes it much easier to deploy people, Thavarajah says, because it gives a complete view of each crew's location, plus a snapshot of ongoing and planned projects. "What used to take a few hours - to get a work schedule for the week - now takes 45 minutes because you don't have to try to wade through all the clutter," Thavarajah says.

Medical breakthroughs

The medical industry has long employed 3-D imaging, but a new machine from device maker TechniScan produces a 3-D object that goes way beyond pretty pictures. It provides intelligence to help doctors in planning their treatments. TechniScan's device, still in trials pending FDA approval, uses ultrasound imaging technology to capture cross-sections of a breast and employs some off-the-shelf graphics processors to assemble a complete 3-D rendering. The result provides far more detail than a picture ever could: A physician can look at the image from various angles to examine a lesion seemingly in situ, after the patient has gone home. The image isn't merely a representation; it is almost as good as the real thing.

Intelligent design

Such advances are finding their way into all sorts of 3-D-generated objects. Take an office building designed using modern 3-D tools. It doesn't just look like a real-world version of a structure: The windows "know" what their insulating properties are and how light exposure and the use of various materials affect energy consumption. The latest 3-D technology also lets an architect test the building for performance and durability before the real version is built. Such virtual prototyping is already happening across all strata of engineering. The next frontier: instant physical prototyping. Jeff Kowalski, chief technology officer at 3-D software provider Autodesk, says that someday soon, companies and even individuals will be able to design something in 3-D on a computer, then instantly produce it using a cheap, rapid prototype machine. "Don't like the way your sunglasses fit?" Kowalski muses. "Make new ones."

STRAIGHT TO VIDEO: 3-D Goes Home

Forget high-def. The latest home entertainment craze is going to be 3-D. Hollywood studios, electronics manufacturers, and chipmakers all see the home theater market as the next frontier for 3-D.

As studios shoot a growing number of movies in 3-D, they're itching for a way to present those films to home audiences. (Home-video sales and rentals accounted for about 68% of the $88.9 billion worldwide movie market in 2008, according to PricewaterhouseCoopers.) They also have another motive; 3-D movies are harder to pirate (though you can be sure someone will figure it out). TV makers, meanwhile, are salivating at the chance to sell consumers 3-D-ready televisions - and yes, unfortunately, those silly-looking LCD glasses.

But movie theater owners shouldn't feel too threatened for now. The industry has yet to agree on standardized 3-D technology. If the long and bloody battle between Blu-ray and HD DVD is any indicator, cinemas have the advantage for years to come. To top of page

 
 

B to B - The Craze for 3D Media - April 6, 2009

The craze for 3D media


 

Story posted: April 6, 2009 - 11:09 am EDT



Drastic time scall for unusual measures. Diverse Time Inc. Publications—Entertainment Weekly, Fortune, People, Sports Illustrated and Time—devoted significant editorial coverage at the end of March to showcasing 3-D media. Jeffrey Katzenberg, the DreamWorks film studio CEO, predicted at last year's American Magazine Conference that consumers would soon invest in 3-D glasses the way they formerly invested in bowling shoes. Moving forward, he pitched the magazine concept to John Huey, editor in chief of Time Inc., according to Advertising Age, which is also owned by BtoB's publisher, Crain Communications Inc. It's not surprising that Katzenberg believes 3-D to be such a juggernaut. In 2007, DreamWorks Animation announced it would produce all its films in 3-D starting this year. The five magazines structured content to suit their identities and readers with Time reporting on the re-emergence of 3-D movies and Fortune featuring an editorial that cited 3-D technology as revolutionizing construction, engineering and the health care industries. 3-D glasses were packaged with all the magazines. Total paid circulation is expected to reach 12 million. All the issues were supported by ads from Hewlett-Packard Co., Intel Corp. and McDonald's Corp. But this marketing move has also met with some controversy. "In better economic times with less competitive pressure, it's conceivable that editors would have resisted the arrangement because of fears that advertising might appear to unduly influence what is running on editorial pages," wrote Advertising Age reporter Nat Ives. 


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