Monday, April 6, 2009

CNN Money.com - 3-D gets down to business

CNNmoney

3-D gets down to business

The same technology that makes images pop off movie screens now helps corporations design models, build objects - even manage employees.

By Michael V. Copeland, senior writer

(Fortune Magazine) -- Was your idea of a romantic evening watching My Bloody Valentine 3-D? You weren't alone: The film, released in mid-January, has raked in box office receipts of $50 million, thanks in part to eerily realistic special effects. (That coal miner's pick really does look as if it's heading straight for your face.)

Indeed, this is a killer moment for all things 3-D. Movies are hot: This year some 21 films in 3-D are slated for theaters, up from five in 2008. And 3-D now extends beyond Hollywood. Special 3-D computer technology, long used in industrial design, is fast becoming embedded in the general business world.

Thanks to huge improvements in software and the development of faster, cheaper computer processors, nearly every industry, from pharmaceuticals to fashion, is making use of that added dimension to improve processes and products: With the help of 3-D, construction crews are building office towers, doctors are detecting diseases - and designers are creating ever cooler-looking objects. Here are a few:

Mapping workflow

Spread along a lazy river outside Bakersfield, Calif., is a 100-year-old oilfield the size of Manhattan. Owned and operated by Chevron, the Kern River facility pumps about 80,000 barrels of crude a day from a dusty landscape studded with 13,000 wells. Managing those mechanical beasts is no small task. As many as 800 people tackle nearly 4,000 maintenance jobs a month, patching leaky valves on steam injection wells, replacing worn pump belts, and performing regular upkeep on the holding tanks that separate oil and water. Until last November, all that work was managed by sticking colored magnets on a map attached to a magnetic whiteboard. "Work crews would regularly show up at a well with the wrong equipment or find another crew nearby doing something that, for safety reasons, made it impossible for them to do their job," says Ray Thavarajah, project manager for Chevron's so-called iField project at Kern River. To address the tangle of information, Thavarajah and his team developed an electronic 3-D map of the surface, complete with oil wells, structures, vehicles, and people, all updated in real time.

The work orders are layered on the map, stacked like poker chips in order of priority. The 3-D view makes it much easier to deploy people, Thavarajah says, because it gives a complete view of each crew's location, plus a snapshot of ongoing and planned projects. "What used to take a few hours - to get a work schedule for the week - now takes 45 minutes because you don't have to try to wade through all the clutter," Thavarajah says.

Medical breakthroughs

The medical industry has long employed 3-D imaging, but a new machine from device maker TechniScan produces a 3-D object that goes way beyond pretty pictures. It provides intelligence to help doctors in planning their treatments. TechniScan's device, still in trials pending FDA approval, uses ultrasound imaging technology to capture cross-sections of a breast and employs some off-the-shelf graphics processors to assemble a complete 3-D rendering. The result provides far more detail than a picture ever could: A physician can look at the image from various angles to examine a lesion seemingly in situ, after the patient has gone home. The image isn't merely a representation; it is almost as good as the real thing.

Intelligent design

Such advances are finding their way into all sorts of 3-D-generated objects. Take an office building designed using modern 3-D tools. It doesn't just look like a real-world version of a structure: The windows "know" what their insulating properties are and how light exposure and the use of various materials affect energy consumption. The latest 3-D technology also lets an architect test the building for performance and durability before the real version is built. Such virtual prototyping is already happening across all strata of engineering. The next frontier: instant physical prototyping. Jeff Kowalski, chief technology officer at 3-D software provider Autodesk, says that someday soon, companies and even individuals will be able to design something in 3-D on a computer, then instantly produce it using a cheap, rapid prototype machine. "Don't like the way your sunglasses fit?" Kowalski muses. "Make new ones."

STRAIGHT TO VIDEO: 3-D Goes Home

Forget high-def. The latest home entertainment craze is going to be 3-D. Hollywood studios, electronics manufacturers, and chipmakers all see the home theater market as the next frontier for 3-D.

As studios shoot a growing number of movies in 3-D, they're itching for a way to present those films to home audiences. (Home-video sales and rentals accounted for about 68% of the $88.9 billion worldwide movie market in 2008, according to PricewaterhouseCoopers.) They also have another motive; 3-D movies are harder to pirate (though you can be sure someone will figure it out). TV makers, meanwhile, are salivating at the chance to sell consumers 3-D-ready televisions - and yes, unfortunately, those silly-looking LCD glasses.

But movie theater owners shouldn't feel too threatened for now. The industry has yet to agree on standardized 3-D technology. If the long and bloody battle between Blu-ray and HD DVD is any indicator, cinemas have the advantage for years to come. To top of page

 
 

B to B - The Craze for 3D Media - April 6, 2009

The craze for 3D media


 

Story posted: April 6, 2009 - 11:09 am EDT



Drastic time scall for unusual measures. Diverse Time Inc. Publications—Entertainment Weekly, Fortune, People, Sports Illustrated and Time—devoted significant editorial coverage at the end of March to showcasing 3-D media. Jeffrey Katzenberg, the DreamWorks film studio CEO, predicted at last year's American Magazine Conference that consumers would soon invest in 3-D glasses the way they formerly invested in bowling shoes. Moving forward, he pitched the magazine concept to John Huey, editor in chief of Time Inc., according to Advertising Age, which is also owned by BtoB's publisher, Crain Communications Inc. It's not surprising that Katzenberg believes 3-D to be such a juggernaut. In 2007, DreamWorks Animation announced it would produce all its films in 3-D starting this year. The five magazines structured content to suit their identities and readers with Time reporting on the re-emergence of 3-D movies and Fortune featuring an editorial that cited 3-D technology as revolutionizing construction, engineering and the health care industries. 3-D glasses were packaged with all the magazines. Total paid circulation is expected to reach 12 million. All the issues were supported by ads from Hewlett-Packard Co., Intel Corp. and McDonald's Corp. But this marketing move has also met with some controversy. "In better economic times with less competitive pressure, it's conceivable that editors would have resisted the arrangement because of fears that advertising might appear to unduly influence what is running on editorial pages," wrote Advertising Age reporter Nat Ives. 


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Entire contents © 2009 Crain Communications, Inc.

LA TIMES - April 6, 2009 - 'Monsters vs. Aliens' in 3-D: Taking filmmaking to another dimension

latimes.com

http://www.latimes.com/news/nationworld/nation/la-et-3d6-2009apr06,0,3132067.story
From the Los Angeles Times

'Monsters vs. Aliens' in 3-D: Taking filmmaking to another dimension

Its success has studios plotting their next move in the format.
By John Horn

April 6, 2009

"The Jazz Singer" brought sound to the movies. "Becky Sharp" did the same for color. Now "Monsters vs. Aliens" is accelerating Hollywood's 3-D revolution.

Change in the movie business usually happens at a glacial pace, but the surging popularity of 3-D movies, dramatized by "Monsters vs. Aliens' " $59.3-million opening weekend -- the biggest for a 3-D movie -- has directors and studio executives quickly reconsidering which, and how many, of their future film projects can be reworked into the immersive medium.

" 'Monsters vs. Aliens' is the BC-AD of the 3-D platform," said Greg Foster, chairman and president of Imax Filmed Entertainment, which sold $5.1 million of tickets for the animated film's opening weekend in large-format Imax theaters, almost all of which showed the space-invasion comedy in 3-D. "Fifteen years from now, when people are talking about 3-D, they will talk about the business before 'Monsters vs. Aliens' and the business after 'Monsters vs. Aliens.' It's the line in the sand."

Like many recent 3-D hits ("Journey to the Center of the Earth," "Bolt") that preceded it, DreamWorks Animation's "Monsters vs. Aliens" is a kid-friendly film. But the next wave of 3-D titles will include R-rated horror, some general audience live-action comedies and perhaps even an art-house film or two.

"You could do 'My Dinner With Andre' in 3-D, and it would be incredibly compelling," said Patrick Lussier, director of January's "My Bloody Valentine," the first modern horror movie in 3-D. "Suddenly, you are seeing that this new venue is more than a fad."

The filmmaking brothers Peter and Bobby Farrelly are considering making their planned live-action feature "The Three Stooges" in 3-D, Lionsgate Films is developing as many as half a dozen potential 3-D movies, and Walt Disney Co. is using the stereoscopic technique not only for a flood of upcoming animated films but also for live-action titles, including the dance movie "Step Up 3-D" and a remake of the sci-fi story "Tron." 

At last week's ShoWest, the annual convention of movie theater owners, DreamWorks Animation SKG head Jeffrey Katzenberg celebrated the format's rapid growth: By his count, there are more than 40 3-D movies in production, with the release slate growing by 50%, with 10 titles set to come out this year and 15 in 2010.

Although making a movie in 3-D can add as much as 15% to a film's budget -- DreamWorks said 3-D added about $15 million to "Monsters vs. Aliens' " original $150-million budget -- the studios are rushing to the format for several reasons. 

Even with 2009 box-office admissions running about 8% ahead of last year's pace, movies shown in 3-D have been able to generate higher per-capita revenue than 2-D movies because premium ticket prices for adults can run as much as $6 higher. In its second weekend of release, "Monsters vs. Aliens" was on pace to gross more than $30 million. That placed it well behind "Fast & Furious," but it was nevertheless a solid return for a second weekend.

With bootleg copies of films draining billions from Hollywood coffers -- a nearly complete version of this summer's big-budget "X-Men Origins: Wolverine" landed on the Internet last week -- 3-D movies are nearly impossible to pirate because they can be projected only on special screens and seen through 3-D glasses. 

Finally, well-executed 3-D movies can fulfill Hollywood's escapist storytelling mandate by pulling an audience deeper into make-believe worlds. It's partly why A-list directors James Cameron ("Avatar"), Steven Spielberg ("The Adventures of Tintin: Secret of the Unicorn") and Robert Zemeckis ("A Christmas Carol") are all in the midst of ambitious 3-D productions. 

"More and more, the theatrical experience needs to be something special," said Dick Cook, whose Walt Disney Studios is making more 3-D movies than any other company. Its slate includes this summer's Pixar movie "Up," the guinea pig comedy "G-Force" and 3-D versions of the first two 2-D "Toy Story" films, which hit theaters this October. 

"I think 3-D gives the audience an unmatched element of excitement and fun," Cook said.

"In some sense, doing 'Toy Story' in 3-D has been a dream, because we created the movie in 3-D anyway" as opposed to single-plane, hand-drawn animation, Pixar's John Lasseter said, adding that theaters couldn't exhibit it in the format a decade ago. "And a generation of kids who only have seen the first two movies on TV and video can now see them in theaters."

Convinced it was the best way to draw audiences to their sophisticated (and low-budget) animated film "Battle for Terra," the makers of the May 1 movie about a futuristic alien-versus-human battle overhauled their completed 2-D movie into a 3-D work. 

"I really think we're going to see a lot more 3-D films," said Keith Calder, a producer of "Terra," "from big animated movies to independently financed dramas."

For the immediate future, though, moviegoers may struggle to find theaters showing new movies in the 3-D format. 

Thanks to a drawn-out clash between theater owners and the movie studios over who would pay as much as $150,000 per screen to make auditoriums 3-D friendly (coupled with tightening credit), there are only about 2,100 3-D screens in North America, about half the number studio executives had hoped would be available by now. In a compromise with the theater owners, studios are partly underwriting the roll-out of digital projection systems via a payment to exhibitors called a virtual print fee. 

And there's another 3-D money battle brewing: Who should pay for the 3-D glasses (which run about $1 apiece)? Currently the costs are being covered by the studios. 

But all this can be seen as an investment in a growth business, as opposed to what was the low-tech, and often low-brow, use of 3-D several decades ago. 

Anne Globe, the worldwide marketing head for DreamWorks Animation, said the studio's exit polls found that 40% of viewers who watched "Monsters vs. Aliens" in 2-D would have preferred the film in 3-D had screens been available.

The theater famine -- only 28% of the more than 7,300 screens playing "Monsters vs. Aliens" opening weekend did so in 3-D, though they accounted for 56% of the revenue -- means only one 3-D movie can be in wide national release at a time. Consequently, because there are so many 3-D titles, any new 3-D movie has only a month or so before the next one bumps it into the street.

"If we didn't release 'Battle for Terra' on May 1, there wouldn't have been another window available until 2010," said Howard Cohen, whose Roadside Attractions, a distributor of art-house films such as "Super Size Me," is making its 3-D debut with "Terra." "We really do think that the 3-D really helps us market the movie. Without it, you're starting at zero awareness."

Because 3-D movies are best advertised in 3-D, it's nearly impossible to craft effective television ads. A Super Bowl spot for "Monsters vs. Aliens" was widely derided, and without 3-D glasses, it looked out of focus. 

Even amid surging box-office grosses, the recent crop of 3-D movies has done exceptionally well. The stop-motion animated movie "Coraline" has sold more than $74 million in tickets, and the R-rated "My Bloody Valentine" grossed more than $51 million, a strong enough outcome for Lionsgate to consider more such works.

"We want to create a really immersive experience for the audience," said Joe Drake, president of Lionsgate Motion Picture Group. "For us, the take-away on 3-D from 'My Bloody Valentine' was that it's an absolutely fantastic, cost-effective technology that can really turn a movie into an event." 

It's far from certain that all filmmakers will embrace 3-D, because of the limited number of screens and the potential for making naturalistic dramas feel peculiar. 

"It doesn't translate to all movie genres with the same impact," said Eric Brevig, who directed 2008's "Journey to the Center of the Earth" and is working on a possible 3-D "Yogi Bear" and "Journey" sequel. 

Despite the recession, some moviegoers don't seem to mind paying a steep mark-up for 3-D admissions. 

"It's worth it," said Elmer Navarette, who went with his girlfriend and her 3-year-old niece to Universal City to see "Monsters vs. Aliens" in Imax 3-D, where tickets cost $18 for adults and $15 for children. 

Navarette said they were not put off by the high prices because they wanted to participate in something extraordinary. "It's not something you see every day."

john.horn@latimes.com

Times staff writers Richard Verrier and Alicia Lozano contributed to this report.


CINEUROPA.org - French War of the 3D Glasses

CINEUROPA.org

news
April 3, 2009
Exhibitors – France
The war of the 3D glasses
The financial potential of 3D films is one of the major arguments for speeding up movie theatres' transition to digital projection. However, tensions are growing between distributors and exhibitors over the division of rental costs for the special viewing glasses provided to cinemagoers.

Paramount's French distribution arm sparked an outcry this week with the release of Monsters vs Aliens, by demanding a €3 increase in admission prices for 3D screenings.

Deeming that the increase in admission prices (50% of which the distributor recovers, excluding VAT) should not exceed €1-2 in order to remain attractive to viewers, the CGR and Kinepolis networks, as well as several independent theatres, refused this ultimatum and decided to release the film in just 2D digital. In total, the film has only been released in 3D in 44 of the 80 specially-equipped cinemas in France.

The crux of the debate is whether exhibitors can recoup the rental costs for the 3D glasses, which is estimated at €1.2 per screening. For the release of Bolt in early February, Disney's distribution arm opted for a more conciliatory strategy, requesting a €1-2 increase in admission prices and reimbursing the exhibitor €0.60 per rented pair of glasses.

The current average admission price in French cinemas is €5.95. In 2008, the number of digitally-equipped theatres rose from 54 to 252 (including 144 for CGR and 33 for Kinepolis). Meanwhile, the number of films released in digital format increased from 30 to 50 (including 35 via the distribution arms of US Majors, ten via distributors connected to TV networks and five by independent distributors).

Fabien Lemercier

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Bob Johnston
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