Thursday, January 14, 2010
Monday, January 11, 2010
Friday, January 1, 2010
2009 - 3D Films Permeate Marketplace

Top 12 Film Industry Stories of 2009:
#6: 3D Films Permeate Marketplace
By David Mumpower
January 1, 2010
As with any other situation involving expensive technology, the debate began about who should pay for it. Theater chains such as Regal Cinemas firmly stated that if distributors wanted to introduce such technology to North American audiences, they should be the ones who financed it. Distributors disagreed (natch). They felt that if the individual locations were the ones getting the upgrades, they should be the ones footing the bill. That argument is still a deadlock for the most part, but enough in-roads were made on compromise solutions that the number of RealD equipped theaters increased significantly in just a couple of years. By the time Robert Zemeckis' motion capture project, Beowulf, entered theaters, over a thousand locations were equipped with RealD technology.
Those of you who read Monday Morning Quarterback throughout 2009 (and if you didn't, you are now my sworn enemy) are aware that we tracked this phenomenon throughout the year. Depending on what qualifies under your definition of a wide release, there were between seven and ten RealD movies released in the period prior to 2009. Other than the disasters that were Fly Me to the Moon, the U2
The 3D titles that did highlight the technology almost all seemed to blow up, though. The My Bloody Valentine remake demonstrated this. Its trailers heavily emphasized the in your face nature of the slicing and dicing the movie contained. The end result was that this, the first RealD release of over a thousand locations, had a surprising $21.2 million debut. Lionsgate confirmed that the 3D exhibitions were a factor of six (!) more lucrative than the regular ones. Not only were the ticket prices more expensive, the novelty of the movie-going experience had proved to be a draw as well.
The next large scale RealD release was Coraline, the theatrical adaptation of BOP fave Neil Gaiman's instant classic. The marketing for this title also heavily emphasized its 3D nature and the proof was in the pudding. After a modest but pleasantly surprising $16.8 million opening weekend, Coraline showed tremendous legs on the way to a final domestic tally of $75.3 million. This release also demonstrated the tightrope act that exhibitors face in deciding which products to sell at a given location at a given time. Due to the overwhelming success of Hannah Montana
The most important moments for 3D up until December involved DreamWorks Animation and Pixar releases. Monsters Vs. Aliens was technically the second title from DreamWorks to feature RealD. It was, however, the first one to be released after they had announced the intention for all future releases from their studio to feature this technology. As such, its success was an imperative and that mission was accomplished. The sweet but bland title wound up only $1.7 million short of $200 million in domestic box office. It is currently the eighth most successful release of the year. Meanwhile, Pixar aka DreamWorks Animation++ also announced that all future releases would utilize RealD. Up was the first Pixar (not Disney) title to utilize the technology. Its box office soared to new heights thanks to the inflated ticket pricing, eventually winding up with $293 million in domestic revenue. That makes it the second most lucrative Pixar release to date. The studio followed Up with a double feature re-release of Toy Story andToy Story 2
A pair of other animation houses had tremendous success as well.Ice Age 3
Overall, ten of the 15 major RealD releases of 2009 (not includingToy Story
While 2009 has been a coming out party for RealD technology, we are only at the beginning of this age of movie viewing. Intentions have already been announced and standards initially defined for a home television equipped to display the full 3D viewing experience. In addition, 20 releases currently scheduled for 2010 will feature this technology including potential box office heavyweights such as Alice in Wonderland, Rapunzel and Toy Story 3. Whether the technology proves to be a staple of the movie going experience or a flash in the pan as it was a few decades ago remains to be seen. For now, what is certain is that RealD releases have earned in excess of $4 billion worldwide in calendar 2009, a mammoth number that should only grow larger in calendar 2010.
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Best,
Bob Johnston
3D/2D Producer, Technology Strategist, International 3D Media Development
johnston.rw@gmail.com
818-679-7095 Mobile
Lack of content clouds 3D TV picture
Lack of content clouds 3D TV picture
By Robin Harding in Tokyo
Published: February 21 2009 02:00 | Last updated: February 21 2009 02:00
The world's first experiment in marketing three dimensional television is struggling, with only a few hundred television sets sold since their launch in Japan last April, the Financial Times has learnt.
Hyundai of Korea became the world's first company to market a 3D television, but people involved in retailing the product say it has not sold because of a lack of 3D content.
At present, available content includes 3D dolphins, hula dancing and women's professional wrestling.
The world's big TV manufacturers will be eager to learn lessons from Japan's experiment. Most are developing 3D products, which they see as the next big innovation in TVs, and a chance to sell every household in the world a new screen.
Hyundai and BS11 Digital, the Japanese TV station that is the world's first to broadcast in 3D, say their goals are to differentiate their brands, gain experience of what works in 3D and position themselves for when the technology takes off.
US cinemas are converting to digital 3D, and Titanic director James Cameron is shooting his next film, Avatar, in 3D. TV companies hope to bring that experience into the home.
The system on sale in Japan, which has been adopted by SkyBritish Sky Broadcasting in the UK, uses a liquid crystal display to show left and right images simultaneously. As in 3D cinemas, the viewer has to wear polarising glasses to see the 3D image.
At present, however, Hollywood content is not available in Japan and BS11 Digital only broadcasts in 3D for 30 minutes to an hour every day. "I often talk about the chicken and egg problem. You can talk about which comes first [TV sets or content], but someone has to go forward, which is why we have launched our service," said Natsumi Isobe, the team leader for 3D broadcasting at BS11 Digital.
As well as the issue of content, 3D is being hampered by the lack of broadcast or DVD technical standards. Panasonic says it wants to launch the displays in 2010 but is waiting for a standard to be agreed for encoding 3D on Blu-ray DVDs.
"I think the way that 3D is going to be deployed to the consumer is via Blu-ray," said Dr Peter Bocko, an expert in display technologies at glassmaker Corning.
There will also need to be changes to sell 3D in shops.
At the flagship electronics store of Bic Camera in Tokyo's Yurakucho district, shoppers trying the 3D sets were giving up in confusion.
In the store's narrow aisles they cannot stand far enough away from the screen to see the 3D effect.
At another store in Shinjuku, the sales assistant advised against buying a 3D set, saying the technology "is not serious".
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Best,
Bob Johnston
3D/2D Producer, Technology Strategist, International 3D Media Development
johnston.rw@gmail.com
818-679-7095 Mobile
[February 20, 2009] 'Hispasat joins Telefonica's 3D TV development project'
'Hispasat joins Telefonica's 3D TV development project'
(DMeurope Via Acquire Media NewsEdge) Spanish satellite operator Hispasat has joined the I+D+i 3DLive project, aiming to analyze and define new 3D TV broadcast services via satellite. The project studies new technologies for compression and transmission of 3D images, using different types of networks, including satellite and IPTV. The 3D Live project is co-financed by the Spanish Ministry of Industry, under the Plan Avanza R&D. Coordinated by Telefonica R&D, the project also includes companies and institutions such as Telefonica Audiovisual Services (TSA), ITP Audiovisual Productions, Kinepolis Spain, the University of Zaragoza and now Hispasat. As part of the project, Hispasat will focus on new lines of research, covering services such as 3D digital cinema and 3D TV reception in households.
--
Best,
Bob Johnston
3D/2D Producer, Technology Strategist, International 3D Media Development
johnston.rw@gmail.com
818-679-7095 Mobile
Saturday, November 21, 2009
Nvidia Adds Stereo 3D Vision to Notebooks
Nvidia Adds Stereo 3D Vision to Notebooks
by Anton Shilov
11/18/2009 | 05:34 PM
Nvidia Corp. on Wednesday announced that shortly notebook manufacturers will be able to install 120Hz panels onto their machines to enable stereoscopic 3D vision technology, providing never before seen gaming experience on laptops. Asustek Computer, Clevo and MicroStar International will be the first companies to offer a stereo 3D vision mobile PC.
Nvidia 3D Vision requires 120Hz display along with shutter glasses that open and close special shutters sixty times a second to create three dimensional effect. Nvidia has worked closely with display manufacturers, including CPT, LG, CMO, and Samsung, to bring state-of-the-art 120Hz 3D Vision-capable panels to notebook platforms.
It is questionable whether notebooks actually need stereoscopic 3D capability: notebooks do not feature truly large screens and displays with extreme refresh rates consume rather high amount of energy. Furthermore, notebooks are not usually used by hardcore gamers of movie fans, both would prefer to have a high-end desktop system, whereas road warriors would hardly value stereo 3d movies or video games.
Nevertheless, there are many notebook vendors working on stereoscopic 3D-enabled mobile computers. Nvidia 3D Vision notebooks will include the 120Hz 3D Vision-capable panel and bundle 3D Vision active-shutter glasses.
"We are extremely excited about bringing the first Nvidia 3D Vision notebook to market. Nvidia and Asus have a passion for gaming and cutting-edge technology, and this is another example of how great companies working together can deliver awesome new platforms to our combined customers," said PC Wang, corporate vice president and general manager of notebook business unit at system business group at Asus.
Asustek Computer plans to release its G51J 3D laptop already in early December with Clevo and MicroStar International to follow in 2010.
"We look forward to bringing NVIDIA 3D Vision-capable notebooks to the market. The era of 3D is upon us, and immersive 3D gaming and movie watching is indeed an exciting proposition," said Stephen Chien, worldwide sales and marketing vice president at Clevo.
"Nvidia 3D Vision is the best 3D technology available today. We are excited about developing new MSI notebooks that offer this awesome technology and bring 3D gaming and movies to the masses," said Vincent Sung, vice president of notebook engineering team at MSI.
Acer Group is also preparing a stereo 3D laptop, but it is rumoured not to be compatible with Nvidia's 3D Vision tech. Besides, Dell, HP, Lenovo and Sony are also interested in stereo 3D-capable mobile computers.
--
Best,
Bob Johnston
3D/2D Producer and Technology Strategist
johnston.rw@gmail.com
323-362-7312 Mobile
For relevant Production and Distribution news pertaining
to the 3D Stereoscopic market, you may view my blog @:
http://3dproductionnews.blogspot.com/
Tuesday, November 10, 2009
A Movie’s Budget Pops From the Screen
A Movie's Budget Pops From the Screen
LOS ANGELES — Can a movie studio make money on a film based on an original and unfamiliar story, with no Hollywood superstars, a vanishing DVD market and a price tag approaching $500 million?
That question looms large for 20th Century Fox and its 3-D science-fiction film "Avatar," among the most expensive movies ever. Despite many skeptics, the studio thinks it can turn a profit, in part because the film's creator, James Cameron, was the driving force behind the studio's immense hit "Titanic."
But just in case box-office receipts for "Avatar" fall short, Fox has worked hard to hedge its large bet on the movie.
Despite the estimated half-billion dollars spent on its production and marketing, "Avatar" may carry surprisingly little financial risk for Fox's parent company, the News Corporation, even if it disappoints. That is because of shifting industry economics, reliance on outside investors and help from a network of allied companies and in-house business units.
Fox's efforts underscore how studios generally have been able to minimize their exposure at a time of blockbuster budgets — albeit at the cost of limiting their profit potential as well.
The final cost of the film has not been tallied, as Mr. Cameron, who has worked on the film for 15 years, and his collaborators, as far-flung as Weta Digital in New Zealand, continue to complete their work. Published reports have put the production budget at more than $230 million.
But the price tag would be higher if the financial contribution of Mr. Cameron and others were included. When global marketing expenses are added, "Avatar" may cost its various backers $500 million.
Tom Rothman and Jim Gianopulos, the co-chairmen of Fox Filmed Entertainment, declined through a spokesman to be interviewed. Jon Landau, Mr. Cameron's partner in their Lightstorm Entertainment production company, also declined to be interviewed.
But "Avatar" did get a mention in a conference call on Wednesday during which Rupert Murdoch, the News Corporation's chairman, discussed a surprise 11 percent earnings jump in the company's fiscal first quarter, which ended Sept. 30.
"I'm confident we will lead the Christmas season," Mr. Murdoch said. He added that he was "excited and moved" by "Avatar."
Michael Nathanson, an analyst with Sanford C. Bernstein & Company, wrote in an e-mail message before the earnings call that investors "tend to ignore" the impact of a single movie on a company as large as the News Corporation.
At what point the various partners in "Avatar" would see profit from the film depends on what share of revenue each receives as the movie reaches theaters, then home video and other media around the world. If domestic ticket sales reach $250 million — a level broken in the last year by five films, including "Star Trek" and "The Hangover" — Fox and its allies would appear to be headed into the black.
Mr. Cameron's "Titanic," which took in more than $1.8 billion at the worldwide box office after its release in 1997, was a major corporate event for the News Corporation, then about a third the size of the current conglomerate, which has roughly $30 billion in annual sales. Less than a year after the release, the News Corporation raised nearly $3 billion in a public offering of shares in its filmed entertainment group, partly on the strength of "Titanic." (It bought those shares back four years ago.)
In 1980, the failure of "Heaven's Gate" was enough to chase the Transamerica Corporation, which then owned United Artists, out of the movie business. But such company-wreckers belong more to history than to the contemporary film business.
With "Titanic," the News Corporation was at risk for at least half of a production budget that would approach $300 million in today's dollars, and was borne partly by Paramount Pictures.
The News Corporation is carrying a much smaller share of "Avatar's" production cost, as a pair of private equity partners — Dune Entertainment and Ingenious Media — pick up 60 percent of the budget, according to people who were briefed on the economics of the film but spoke on the condition of anonymity to avoid conflict with the studio or filmmakers.
Speaking by telephone on Thursday, James Clayton, the chief executive of Ingenious, confirmed his company's backing for "Avatar," but declined to discuss the size of its stake. Greg Coote, the chief executive of Dune, declined to be interviewed.
In a further hedge, Mr. Cameron would give up part of his own participation in the film's returns if production costs exceed a specified level, according to those who were briefed on the film. If final production costs exceeded $300 million, for instance, Mr. Cameron would effectively defer much of his payout until the studio and others were compensated, despite his years of labor on the movie.
Mr. Cameron, along with Vince Pace, a Hollywood technology master, also developed much of the elaborate camera system and digital technology for the film themselves, at cost of about $14 million. According to Mr. Pace, the systems are owned by a company that expects to recoup the investment by selling to other filmmakers with help from the Creative Artists Agency.
"We're turning it into a business, as opposed to a path where everybody's supposed to service 'Avatar,' " Mr. Pace said.
While the film was largely shot in a converted aircraft hangar in Los Angeles, much of the work qualified for tax rebates in New Zealand, where Weta Digital operates under the direction of the filmmaker Peter Jackson and others.
Fox's biggest investment in "Avatar" may be on the marketing side, where the company is planning to spend about $150 million around the world — a number that is somewhat lower than might be expected, because of recession-induced concessions on advertising prices and reliance on in-house resources. The News Corporation recently showed a new trailer for the film on Fox's "NFL Sunday" pregame show, and has been using MySpace to build awareness of the movie.
But here, too, the studio has looked for partners to bear some of the load. One ally, Imax, worked with theater owners to set up a special 15-minute preview last summer without significant cost to the studio. "A lot of people are lending this sort of in-kind support," said Greg Foster, chairman and president of Imax Filmed Entertainment.
Panasonic, in return for using some of Mr. Cameron's expertise for its own 3-D home video systems, contributed technological and marketing help, linking "Avatar" to its campaign for home theaters, for example.
"We've been supporting the effort," said Eisuke Tsuyuzaki, Panasonic's North America chief technology officer, who spoke on Friday. Mr. Tsuyuzaki declined to put a price tag on that help, but said estimates of about $25 million were "in the ballpark."
In addition, rapidly changing dynamics in the theater business have made blockbuster openings much easier to achieve.
Privately, theater owners are now predicting that "Avatar" may play in as many as 2,500 3-D theaters, while occupying almost as many conventional theaters over the holiday season, heightening the likelihood of a big opening. Theaters using 3-D bolster the overall box-office by commanding ticket prices perhaps 30 percent higher than those of conventional theaters.
Still, the studio has experienced some problems. Initial reaction to a conventional trailer was flat, and response to the 3-D Imax preview provoked doubts about whether Mr. Cameron's movie — which uses new technology to tell the story of a planet being assailed by humans — was really the cinematic game-changer that had been promised.
Taking no chances, Fox is backing up Mr. Cameron's movie with what an executive recently called the studio's "secret weapon."
That would be "Alvin and the Chipmunks: The Squeakuel," set to open just a week after studio marketers get "Avatar" into theaters. It is the relatively safe sequel to a chipper family comedy that cost about $60 million and took in $217 million at the domestic box office when it was released two years ago.
Kenny Chesney Rides A 3D Houseboat Into Theaters
Kenny Chesney Rides A 3D Houseboat Into Theaters
According to USA Today, the film is expected to hit at least 750 screens in April thanks to Hot Ticket, the Sony Pictures division responsible for distributing concerts, theater and sporting events. Much of the film is dedicating to giving the audience a front-row seat concert experience but there are also portions that go beyond the stage show. At one point, the cameras follow Chesney while performing on a houseboat on the Ohio River. "I've been trying for years to have the audience closer to me and to have me be closer to them," Chesney says. "With this production, they can't get any closer."
This film is going to be one of few chances fans will get to see Chesney perform in 2010. Other than a handful of festival appearances including one at the Bayou Country Superfest in Baton Rouge in May and BamaJam in Alabama, in June, Chesney will spend the year focusing on the movie, his online radio station No Shoes Radio and his personal life. He explains, "I've been giving to one thing for so long, and that's just not OK with me anymore." Considering he's completed a 10 show tour, is scheduled to performance at the Country Music Association Awards on Wednesday and has the potential to break Garth Brooks' record by nabbing a fifth entertainer-of-the-year awards, I think he deserves the chance to do whatever makes him happy in 2010.
--
Best,
Bob Johnston
3D/2D Producer and Technology Strategist
johnston.rw@gmail.com
818-679-7095 Mobile
For relevant Production and Distribution news pertaining
to the 3D Stereoscopic market, you may view my blog @:
http://3dproductionnews.blogspot.com/
Tuesday, November 3, 2009
Film glut may slow 3D rollout
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Sunday, November 1, 2009
3D Web Series ‘13 Minutes to Midnight’ Jumps Out for Halloween
TUBEFILTER news
http://news.tubefilter.tv/2009/10/31/3d-web-series-13-minutes-to-midnight-jumps-out-for-halloween/
3D Web Series '13 Minutes to Midnight' Jumps Out for Halloween
by Joshua Cohen on October 31st, 2009ShareThis
With a budget topping $240 million and technology that's over 10 years in the making, James Cameron's Avatar is primed to push Hollywood into a new dimension. The 3D tour de force is the first film of it's kind, comprised of roughly 60% computer-generated elements and 40% live-action, all seamlessly melded together into a brilliant depth of field when seen through the lenses of polarized, stereoscopic, librarian-looking glasses. Entertainment pundits expect the movie to be the biggest blockbuster since, well, Cameron's lastbiggest blockbuster (which happened to be the biggest blockbuster of all-time). Some say it may even save movie theaters from the internet. Avatar could herald the arrival of a revolutionized 3D film industry that studio execs have tried to make stick since the 50s.
Unless, of course, the internet also gets three dimensional.
While early tests on YouTube have been bothinteresting and headache-inducing, a new web series from Hank's Beak Productions andstarmaker, Svengali, and Hollywood hustler Ray Manzella hopes to make 3D on the internet entertaining. And lucrative.
On a phone interview Manzella explained how he's looking at all angles of the production as possible marketing opportunities. Certainly, licensable character names, obvious shills (including shoutouts to Monster Energy Drink, Bosco Chocolate Syrup, Smith Brothers Cough Drops, Netflix, and Sears), and trying to appeal to a worldwide audience (you can watch the trailer in six foreign languages) aren't novel dollar-generating ideas to the web television industry, but Manzella's experience may help him succeed where others have not.
Beginning with Vanna White in 1985 and continuing today with a client roster that's included Pamela Anderson, Jenny McCarthy, Sugar Ray Leonard, Suzanne Somers, Tony Little, William Shatner, Leonard Nimoy, and more, Manzella's made a lucrative career from being both a star maker and engineer of celebrity-endorsed products. Over the years on QVC, HSN, and other outlets, Manzella estimates the stars he reps have done over $5 billion(!!!) in sales. "So with that background," he said, "and me watching Madison Avenue struggle, I thought, here's a clever way we can play the game."
And that's where the 3D comes into play. Manzella wanted a way to make everything marketed in the show really pop (including the brands and Erika Smith, who, if you haven't figured it out by now, he represents). Producer and co-writer Peter Capozzi called up Robert Acezado to help make it happen. A fast education in 3D camerawork followed, a vertical rig employed (which I think looks something like this), and two episodes-worth of footage shot in 1080p, stereoscopic 3D.
But James Cameron shouldn't worry about Avatar ticket sales just yet. Even though 13 Minutes to Midnight was shot in the same kind of 3D as movies like My Bloody Valentine, Capozzi told me you can't watch it that way on the web. "For that kind of 3D online, you need a stereo player that can have two independent video streams. Video-sharing sites don't currently have the technological capabilities. Right now you can view it on Dailymotion in anaglphyic 3D (aka the red and blue glasses)."
Friday, October 30, 2009
LA TIMES - Picture sharpens for Digital Cinema rollout - Oct. 29, 2009
Company Town
THE BUSINESS BEHIND THE SHOW
LA TIMES
Picture sharpens for Digital Cinema rollout
The purse strings appear to be loosening for the long-delayed rollout of digital cinema.
Until recently, the credit crunch had discouraged lenders from forking over money to help pay to convert theaters to digital systems, which are required to show 3-D movies. That was causing considerable heartache among major studios, which have invested heavily in dozens of 3-D movies coming out in the next two years, including 17 in 2010 alone.
But there are signs that lenders are now willing to bankroll the costly conversion. The latest evidence of that came during the industry trade event Showeast this week when Cinedigm Digital Cinema Corp., a Morristown, N.J. that supplies and installs digital equipment in theaters, announced that it had received commitments from GE Capital and French bank Societe Generale to finance $100 million to install 2,133 additional digital screens worldwide next year.
Adam M. Mizel, chief financial officer for Cinedigm, called the commitments a "milestone" that will "enable exhibitors to take advantage of the significant benefits of digital cinema."
In August, JP Morgan Chase & Co. signaled that it was moving ahead with plans to secure $525 million in financing to retrofit up to 15,000 screens for digital technology over the next five years at AMC, Cinemark and Regal, the nation's largest theater chains.
Separately, Technicolor also announced this week that it was partnering with Deluxe Entertainment Services, Eastman Kodak Co. and Fujifilm to create a fund to help exhibitors finance up to 500 silver screens to be installed in North America and the United Kingdom. Silver screens are a component in digital systems and cost $5000 to $10,000 each. Technicolor has been marketing a low cost, film-based 3-D system to smaller theater circuits that can't afford to buy digital projectors, which can cost $75,000 each.
For now, 3-D has a long way to go before it becomes mainstream. Currently, 7,241 of nearly 39,000 screens in North America are digital, and only 3,061 of those are 3-D ready.
-- Richard Verrier
Photo credit: Gary McCarthy
Thursday, October 29, 2009
At Last, Trendy 3D Eyewear
At Last, Trendy 3D Eyewear!
Soon, moviemakers and technology companies hope that filmgoers will reach for a set of 3D set of specs before heading to the local cineplex just as they would grab a pair of sunglasses on a particularly sunny day.
To this end, RealD, makers of 90 percent of the country's 3D projectors, announced Wednesday that they have reached a licensing agreement with Look3D, makers of 3D eyeware, tapping the company to design, manufacture and distribute premium 3D eyewear.
Look3D eyewear will be compatible with all RealD theaters worldwide. The glasses will be of a higher optical grade than the current glasses handed out to viewers of 3D releases in movie theaters, and can be made to fit a moviegoer's perscription. The company is already piloting a line of eyeware designed to fit a child.
"Moviegoers will be able to pick from a full line-up of premium RealD 3D glasses in cool designs with shapes and styles that hug the face like regular glasses," Rhett Adam, director of Look3D, said in a statement.
The new eyeware will be availble for purchase in December with sales through Look3D, at movie theaters and online retail sites. Not coincidently, that month happens to bring with it the release of James Cameron's "Avatar," which hits screens on Dec. 18.
"Movie fans will have a pair of RealD 3D glasses personalized in style and fit, and certified by RealD to assure a fantastic movie experience," said Joseph Peixoto, RealD president of worldwide cinema. "We look forward to additional announcements about the introduction of designer 3D glasses from top fashion brands."
Look3D will also offer a themed collection of glasses with colors, shapes and other design elements matching a variety of upcoming 3D major motion picture releases.
The cost of the premium glasses hasn't yet been announced, but a company spokeswomen told TheWrap that there will be a range of pricing based on eyewear styles -- similar to sunglasses. Eventually the company hopes to offer a designer line of 3D glasses from the likes of Gucci and Calvin Klein.
Great 3D Exhibition News: Industry Aligns to Fund Film 3D Rollout to Exhibitors
Industry Aligns to Fund Film 3D Rollout to Exhibitors
Technicolor, Deluxe, Eastman Kodak and Fujifilm Create Silver Screen Fund ORLANDO, Fla.--(Business Wire)-- Thomson (Euronext Paris: 18453) (NYSE: TMS), through its Technicolor Business Group, has aligned with entertainment industry leaders Deluxe Entertainment Services Group, Eastman Kodak Company, and Fujifilm to provide financial assistance to exhibitors seeking an immediate 3D solution. The Silver Screen Fund defers costs associated with the purchase and installation of silver screens by providing financial assistance to exhibitors who deploy the Technicolor 3D solution. The fund will be managed by Technicolor, which last week announced broad studio support for the Technicolor 3D solution. The Silver Screen Fund will finance up to 500 silver screens to be installed at theatres in the United States, Canada and the United Kingdom. Funding is available immediately for qualified exhibitors. When exhibitors complete the terms of the Silver Screen Fund agreement, they will own the silver screen, a necessary component for future digital 3D projection. "Technicolor is committed to delivering high-quality, affordable 3D solutions, and the creation of the Silver Screen Fund accelerates our promise to our exhibition partners by helping them defer upfront costs associated with the purchase and installation of silver screens," said Lanny Raimondo, head of Technicolor. "Thanks to overwhelming studio and industry support, we expect to sign up these first 500 screens in the coming weeks, keeping us on track to reach our target of more than 1,000 Technicolor 3D screens by mid-2010." "Deluxe is proud to have a long history of supporting our customers by providing whatever format they choose for their content. This technology bridge for 3D exhibition is a cost effective way to help our customers maximize their theatrical release schedules," said Cyril Drabinsky, President and CEO of Deluxe. "Right now, there are not enough 3D screens to accommodate major releases and the screen shortage becomes compounded when you consider issues of overlapping 3D releases," said Kim Snyder, President, Entertainment Imaging, and Vice President, Eastman Kodak Company. "The industry desperately needs additional screens to satisfy demands by studios and movie fans, who consistently vote for 3D with their box-office dollar. The Silver Screen Fund levels the playing field so all exhibitors can realize the benefits of 3D presentations." "With the Digital 3D roll-out slowed significantly by the economy, and because of the prohibitive cost associated with digital cinema conversion, we believe Technicolor`s film-based 3D innovation is the right solution," said Graeme Parcher, Group Vice President, FUJIFILM North American Motion Picture Group. "We are excited to partner with our industry colleagues to introduce this significant advance in film 3D technology." Technicolor 3D Motion Picture Support Multiple major motion picture studios are supporting the Technicolor 3D solution. DreamWorks Animation, Lionsgate, Paramount, Overture, Universal Pictures, Warner Bros., and The Weinstein Company are working with Technicolor to deliver content for presentation in Technicolor 3D. Seventeen 3D titles have already been announced for 2010 release, with more expected from several distributors. The studios noted above account for the majority of these titles, including How to Train Your Dragon, Piranha 3D, Shrek Forever After, Despicable Me, Cats & Dogs: The Revenge of Kitty Galore, Friday the 13th: Part 2; Guardians of Ga`Hoole, Alpha and Omega, Burst, Oobermind, and Yogi Bear. How the Technicolor 3D Solution Works The Technicolor 3D Solution employs a proprietary "production to projection" system that leverages 35mm (or film) projectors already in use by the majority of U.S. and international theatres today to deliver high-quality 3D content to moviegoers. A patent-pending lens system assembles the left and right eye images as the film runs through the projector and delivers a 3D-ready image onto a silver screen. The solution works with circular polarized glasses-identical to the ones used for existing digital 3D cinema-to "translate" the film`s content into an image that is perceived by the viewer as being three dimensional. The silver screen can be used for the projection of both Technicolor 3D as well as digital 3D content. The Technicolor 3D Solution can be installed nearly immediately. No build-out or significant modifications of the projection booth are required. About Deluxe Entertainment Services Group Deluxe Entertainment Services Group Inc., a wholly-owned subsidiary of MacAndrews & Forbes Holdings Inc., is the leading provider of a broad range of entertainment industry services and technologies to major Hollywood Studios and an international client base. http://www.bydeluxe.com About Kodak's Entertainment Imaging Kodak's Entertainment Imaging Division is the world-class leader in providing film, digital and hybrid motion imaging products, services, and technology for the professional motion picture and exhibition industries. For more information, visit www.kodak.com/go/motion, or follow Kodak Motion Picture Film on Facebook: http://www.facebook.com/pages/Kodak-Motion-Picture-Film/40524618557. About Kodak As the world's foremost imaging innovator, Kodak helps consumers, businesses, and creative professionals unleash the power of pictures and printing to enrich their lives. To learn more, visit http://www.kodak.com and follow our blogs and more at http://www.kodak.com/go/followus. About Fujifilm Motion Picture Products Since its founding in 1934, Fujifilm Motion Picture products have driven advances that established the company as a pre-eminent leader in the science of ultra-thin film coating technologies. The company's photographic, graphic arts and medical imaging films, magnetic recording media, flat panel display materials, and photolithographic semiconductor coating technologies all share in this core technology heritage. Fujifilm has made continued advances in its film stocks, most notably through its popular Eterna line. In addition to numerous awards for technical merit, Fujifilm's product performance has been acknowledged by leading cinematographers and directors of photography who have selected Fujifilm stock for productions including A Beautiful Mind, Sideways, The Lord of the Rings trilogy, and Slumdog Millionaire. About FUJIFILM Corporation FUJIFILM Corporation brings continuous innovation and leading-edge products to a broad spectrum of industries, including electronic imaging, photofinishing equipment, medical systems, life sciences, graphic arts, flat panel display materials, and office products, based on a vast portfolio of digital, optical, fine chemical and thin film coating technologies. The company was among the top 15 companies around the world granted U.S. patents in 2008, employs more than 70,000 people worldwide and in the year ended March 31, 2009, had global revenues of $24 billion. Fujifilm is committed to environmental stewardship and good corporate citizenship. For more information, please visit www.fujifilmholdings.com. About Thomson Thomson (Euronext Paris: 18453)(NYSE: TMS) is a worldwide leader of services to content creators. http://www.thomson.net. Technicolor Season Skuro, 818-371-0006 season.skuro@technicolor.com or Hill & Knowlton Julie Mathis, 415-281-7189 julie.mathis@hillandknowlton.com Copyright Business Wire 2009
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